Photon Engine 2.0.0-beta
A physically based renderer.
|
#include <TFraction.h>
Public Member Functions | |
constexpr | TFraction ()=default |
constexpr | TFraction (T nume, T deno) |
template<typename U = real> | |
constexpr U | toReal () const |
template<typename U > | |
constexpr | operator U () const |
|
inlineconstexprdefault |
|
inlineconstexpr |
|
inlineexplicitconstexpr |
|
inlineconstexpr |