Photon Engine 2.0.0-beta
A physically based renderer.
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ph::IRayEnergyEstimator Class Referenceabstract

#include <IRayEnergyEstimator.h>

Inheritance diagram for ph::IRayEnergyEstimator:
ph::TIRayEstimator< math::Spectrum > ph::FullRayEnergyEstimator ph::PartialRayEnergyEstimator ph::BNEEPTEstimator ph::BVPTEstimator ph::BVPTDLEstimator

Public Types

using EnergyEstimation = TEstimationArray<math::Spectrum>
 

Public Member Functions

void update (const Integrand &integrand) override=0
 
void estimate (const Ray &ray, const Integrand &integrand, SampleFlow &sampleFlow, EnergyEstimation &out_estimation) const override=0
 
std::string toString () const override
 
- Public Member Functions inherited from ph::TIRayEstimator< math::Spectrum >
virtual ~TIRayEstimator ()=default
 
virtual void estimate (const Ray &ray, const Integrand &integrand, SampleFlow &sampleFlow, TEstimationArray< math::Spectrum > &out_estimation) const=0
 
virtual void mapAttributeToEstimation (std::size_t attributeId, std::size_t estimationIndex)
 

Member Typedef Documentation

◆ EnergyEstimation

Member Function Documentation

◆ estimate()

void ph::IRayEnergyEstimator::estimate ( const Ray & ray,
const Integrand & integrand,
SampleFlow & sampleFlow,
EnergyEstimation & out_estimation ) const
overridepure virtual

◆ toString()

std::string ph::IRayEnergyEstimator::toString ( ) const
inlineoverridevirtual

◆ update()

void ph::IRayEnergyEstimator::update ( const Integrand & integrand)
overridepure virtual

The documentation for this class was generated from the following file: