Photon Engine 2.0.0-beta
A physically based renderer.
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#include <RendererProxy.h>
Public Types | |
using | Region = math::TAABB2D<int64> |
Public Member Functions | |
RendererProxy () | |
RendererProxy (Renderer *renderer) | |
using ph::RendererProxy::Region = math::TAABB2D<int64> |
ph::RendererProxy::RendererProxy | ( | ) |
ph::RendererProxy::RendererProxy | ( | Renderer * | renderer | ) |