Photon Engine 2.0.0-beta
A physically based renderer.
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#include <CookedNamedResource.h>
Public Member Functions | |
CookedNamedResource () | |
const Primitive * | getBackgroundPrimitive () const |
void | setBackgroundPrimitive (const Primitive *primitive) |
ph::CookedNamedResource::CookedNamedResource | ( | ) |
const Primitive * ph::CookedNamedResource::getBackgroundPrimitive | ( | ) | const |
void ph::CookedNamedResource::setBackgroundPrimitive | ( | const Primitive * | primitive | ) |