Photon Engine 2.0.0-beta
A physically based renderer.
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#include <RenderRegionStatus.h>
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RenderRegionStatus () | |
RenderRegionStatus (Region region, ERegionStatus status) | |
Region | getRegion () const |
ERegionStatus | getStatus () const |
RenderRegionStatus | getMerged (const RenderRegionStatus &other) const |
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