Photon Engine
2.0.0-beta
A physically based renderer.
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Here is a list of all variables with links to the classes they belong to:
- u -
u0_childOffset :
ph::math::TBinaryBvhNode< Item, Index >
u0_indexBufferOffset :
ph::math::TIndexedKdtreeNode< Index, USE_SINGLE_ITEM_OPT >
u0_itemBufferOffset :
ph::math::TIndexedKdtreeNode< Index, USE_SINGLE_ITEM_OPT >
u0_itemOffset :
ph::math::TBinaryBvhNode< Item, Index >
u0_splitPos :
ph::math::TIndexedKdtreeNode< Index, USE_SINGLE_ITEM_OPT >
useRandomSeed :
ph::EngineInitSettings
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1.11.0