Photon Engine 2.0.0-beta
A physically based renderer.
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#include <SdlOutputClauses.h>
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SdlOutputClauses () | |
SdlOutputClause & | createClause () |
void | clear () |
std::size_t | numClauses () const |
const SdlOutputClause & | operator[] (std::size_t clauseIdx) const |
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