Photon Engine 2.0.0-beta
A physically based renderer.
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#include <MatteOpaque.h>
Public Member Functions | |
void | genSurface (const CookingContext &ctx, SurfaceBehavior &behavior) const override |
void | setAlbedo (const math::Vector3R &albedo) |
void | setAlbedo (const real r, const real g, const real b) |
Same as setAlbedo(const math::Vector3R&). | |
void | setAlbedo (std::shared_ptr< Image > albedo) |
PH_DEFINE_SDL_CLASS (TSdlOwnerClass< MatteOpaque >) | |
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void | genBehaviors (const CookingContext &ctx, PrimitiveMetadata &metadata) const override |
PH_DEFINE_SDL_CLASS (TSdlOwnerClass< SurfaceMaterial >) | |
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PH_DEFINE_SDL_CLASS (TSdlOwnerClass< Material >) | |
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ESdlTypeCategory | getDynamicCategory () const override |
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SdlResourceId | getId () const override |
Get the unique ID of this resource. The returned ID is guaranteed to be unique in the current process. Newly created resource cannot have an ID that has been used by a previous resource, even if the previous resource has ended its life cycle. See SdlResourceId.h for some utilities. | |
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ISdlResource (const ISdlResource &other)=default | |
ISdlResource (ISdlResource &&other)=default | |
virtual | ~ISdlResource ()=default |
ISdlResource & | operator= (const ISdlResource &rhs)=default |
ISdlResource & | operator= (ISdlResource &&rhs)=default |
virtual const SdlClass * | getDynamicSdlClass () const |
Get runtime SDL class of the resource. | |
virtual bool | isInlinable () const |
Additional Inherited Members | |
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static constexpr ESdlTypeCategory | CATEGORY |
Static category information of the resource. This static category information is required by ISdlResource. See its documentation for more details. | |
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TSdlResourceBase ()=default | |
TSdlResourceBase (const TSdlResourceBase &other)=default | |
TSdlResourceBase (TSdlResourceBase &&other)=default | |
TSdlResourceBase & | operator= (const TSdlResourceBase &rhs)=default |
TSdlResourceBase & | operator= (TSdlResourceBase &&rhs)=default |
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SdlResourceBase () | |
SdlResourceBase (const SdlResourceBase &other) | |
SdlResourceBase (SdlResourceBase &&other)=default | |
SdlResourceBase & | operator= (const SdlResourceBase &rhs) |
SdlResourceBase & | operator= (SdlResourceBase &&rhs)=default |
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ISdlResource ()=default | |
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overridevirtual |
Implements ph::SurfaceMaterial.
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inline |
void ph::MatteOpaque::setAlbedo | ( | const math::Vector3R & | albedo | ) |
albedo | Albedo in linear-sRGB. |
void ph::MatteOpaque::setAlbedo | ( | const real | r, |
const real | g, | ||
const real | b ) |
Same as setAlbedo(const math::Vector3R&).
void ph::MatteOpaque::setAlbedo | ( | std::shared_ptr< Image > | albedo | ) |