Photon Engine 2.0.0-beta
A physically based renderer.
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ph::CookingConfig Class Referencefinal

#include <CookingConfig.h>

Public Attributes

bool preferTriangulated = false
 
bool preferIndexedVertices = false
 
bool forceTriangulated = false
 

Member Data Documentation

◆ forceTriangulated

bool ph::CookingConfig::forceTriangulated = false

Force triangulated result. Generally this is handled by the base Geometry class and do not need to be explicitly handled in the derived classes. It is an error if triangulation is not possible.

◆ preferIndexedVertices

bool ph::CookingConfig::preferIndexedVertices = false

◆ preferTriangulated

bool ph::CookingConfig::preferTriangulated = false

The documentation for this class was generated from the following file: