Photon Engine 2.0.0-beta
A physically based renderer.
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#include <ADome.h>
Public Attributes | |
math::Vector2S | resolution = {1, 1} |
bool | isAnalytical = false |
bool ph::DomeRadianceFunctionInfo::isAnalytical = false |
math::Vector2S ph::DomeRadianceFunctionInfo::resolution = {1, 1} |