Photon Engine 2.0.0-beta
A physically based renderer.
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ph::NaiveReinhardToneMapping Class Reference

#include <NaiveReinhardToneMapping.h>

Inheritance diagram for ph::NaiveReinhardToneMapping:
ph::FrameOperator

Public Member Functions

 NaiveReinhardToneMapping ()
 
void operate (const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) override
 
- Public Member Functions inherited from ph::FrameOperator
virtual ~FrameOperator ()=default
 

Constructor & Destructor Documentation

◆ NaiveReinhardToneMapping()

ph::NaiveReinhardToneMapping::NaiveReinhardToneMapping ( )
inline

Member Function Documentation

◆ operate()

void ph::NaiveReinhardToneMapping::operate ( const HdrRgbFrame & srcFrame,
HdrRgbFrame * out_dstFrame )
inlineoverridevirtual

Implements ph::FrameOperator.


The documentation for this class was generated from the following file: