Photon Engine 2.0.0-beta
A physically based renderer.
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#include <ExrFileReader.h>
Public Member Functions | |
ExrFileReader (const Path &filePath) | |
void | load (HdrRgbFrame *out_frame) |
void | loadFromFilesystem (HdrRgbFrame *out_frame, std::string_view redChannelName="R", std::string_view greenChannelName="G", std::string_view blueChannelName="B") |
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explicit |
void ph::ExrFileReader::load | ( | HdrRgbFrame * | out_frame | ) |
void ph::ExrFileReader::loadFromFilesystem | ( | HdrRgbFrame * | out_frame, |
std::string_view | redChannelName = "R", | ||
std::string_view | greenChannelName = "G", | ||
std::string_view | blueChannelName = "B" ) |