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| | PictureData () |
| | Creates an empty picture.
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| | PictureData (math::Vector2S sizePx, std::size_t numPicComponents, EPicturePixelComponent componentType) |
| | Creates a picture with allocated buffer. Use setPixels(const PixelData*, std::size_t) to supply pixel data.
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| template<typename PixelData > |
| | PictureData (math::Vector2S sizePx, std::size_t numPicComponents, EPicturePixelComponent componentType, const PixelData *pixelData, std::size_t pixelDataSize) |
| | Creates a picture filled with pixel data.
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| | PictureData (PictureData &&other) |
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| const math::Vector2S & | getSizePx () const |
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| std::size_t | getWidthPx () const |
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| std::size_t | getHeightPx () const |
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| std::size_t | numComponents () const |
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| EPicturePixelComponent | getComponentType () const |
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| TSpan< std::byte > | getBytes () |
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| TSpanView< std::byte > | getBytes () const |
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| bool | isEmpty () const |
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| template<typename PixelData > |
| void | setPixels (const PixelData *pixelData, std::size_t numPixelDataElements) |
| | Set pixel data directly. This method also supports packed pixel data. For example, if RGBA is packed into an int32, PixelData would be int32 which can contain 4 components. It is up to the user to provide suitably-sized pixelData.
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| template<typename FrameComponent , std::size_t N> |
| TFrame< FrameComponent, N > | toFrame () const |
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| PictureData & | operator= (PictureData &&rhs) |
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Raw data storage of a picture. Has limited ability on pixel data manipulation. It is recommended to convert to TFrame via toFrame() for operations on pixel data.