Photon Engine 2.0.0-beta
A physically based renderer.
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Format of common pictures. Typically closely related to how the picture is stored natively (e.g., on disk). More...
#include <RegularPicture.h>
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RegularPictureFormat () | |
math::EColorSpace | getColorSpace () const |
bool | isReversedComponents () const |
bool | hasAlpha () const |
bool | isGrayscale () const |
void | setColorSpace (math::EColorSpace colorSpace) |
void | setIsReversedComponents (bool isReversedComponents) |
void | setHasAlpha (bool hasAlpha) |
void | setIsGrayscale (bool isGrayscale) |
Format of common pictures. Typically closely related to how the picture is stored natively (e.g., on disk).
ph::RegularPictureFormat::RegularPictureFormat | ( | ) |
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void ph::RegularPictureFormat::setColorSpace | ( | math::EColorSpace | colorSpace | ) |
void ph::RegularPictureFormat::setHasAlpha | ( | bool | hasAlpha | ) |
void ph::RegularPictureFormat::setIsGrayscale | ( | bool | isGrayscale | ) |
void ph::RegularPictureFormat::setIsReversedComponents | ( | bool | isReversedComponents | ) |