Photon Engine 2.0.0-beta
A physically based renderer.
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Controls the order actors are cooked. More...
#include <CookOrder.h>
Public Member Functions | |
CookOrder () | |
Cooks normally. | |
CookOrder (ECookPriority priority) | |
CookOrder (ECookPriority priority, ECookLevel level) | |
CookOrder (CookPriority priority, CookLevel level) | |
bool | operator< (const CookOrder &rhs) const |
Public Attributes | |
CookPriority | priority |
CookLevel | level |
Controls the order actors are cooked.
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inline |
Cooks normally.
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inlineexplicit |
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inline |
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inline |
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inline |
CookLevel ph::CookOrder::level |
CookPriority ph::CookOrder::priority |