Photon Engine 2.0.0-beta
A physically based renderer.
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#include <SphericalMapper.h>
Public Member Functions | |
void | posToUvw (const math::Vector3R &pos, math::Vector3R *out_uvw) const override |
void | dirToUvw (const math::Vector3R &dir, math::Vector3R *out_uvw) const override |
bool | uvwToPos (const math::Vector3R &uvw, math::Vector3R *out_pos) const override |
bool | uvwToDir (const math::Vector3R &uvw, math::Vector3R *out_dir) const override |
Public Member Functions inherited from ph::UvwMapper | |
virtual | ~UvwMapper () |
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overridevirtual |
Reimplemented from ph::UvwMapper.
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inlineoverridevirtual |
Implements ph::UvwMapper.
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overridevirtual |
Reimplemented from ph::UvwMapper.
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inlineoverridevirtual |
Reimplemented from ph::UvwMapper.