#include <PixelBuffer2D.h>
◆ PixelBuffer2D() [1/2]
ph::PixelBuffer2D::PixelBuffer2D |
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math::TVector2< uint32 > | size, |
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std::size_t | numPixelElements ) |
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inline |
◆ PixelBuffer2D() [2/2]
ph::PixelBuffer2D::PixelBuffer2D |
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math::TVector2< uint32 > | size, |
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std::size_t | numPixelElements, |
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std::size_t | numMipLevels ) |
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inline |
◆ ~PixelBuffer2D()
virtual ph::PixelBuffer2D::~PixelBuffer2D |
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inlinevirtualdefault |
◆ estimateMemoryUsageBytes()
std::size_t ph::PixelBuffer2D::estimateMemoryUsageBytes |
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const |
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inlinevirtual |
◆ fetchPixel()
◆ getSize()
◆ hasMipmap()
bool ph::PixelBuffer2D::hasMipmap |
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const |
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inline |
◆ numMipLevels()
std::size_t ph::PixelBuffer2D::numMipLevels |
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const |
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inline |
◆ numPixelElements()
std::size_t ph::PixelBuffer2D::numPixelElements |
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const |
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inline |
The documentation for this class was generated from the following file: