#include <ternary_texture_operators.h>
◆ InputTexResA
template<typename InputTypeA , typename InputTypeB , typename InputTypeC , typename OutputType , texfunc::CTernaryOperator< InputTypeA, InputTypeB, InputTypeC, OutputType > OperatorType>
◆ InputTexResB
template<typename InputTypeA , typename InputTypeB , typename InputTypeC , typename OutputType , texfunc::CTernaryOperator< InputTypeA, InputTypeB, InputTypeC, OutputType > OperatorType>
◆ InputTexResC
template<typename InputTypeA , typename InputTypeB , typename InputTypeC , typename OutputType , texfunc::CTernaryOperator< InputTypeA, InputTypeB, InputTypeC, OutputType > OperatorType>
◆ TTernaryTextureOperator() [1/2]
template<typename InputTypeA , typename InputTypeB , typename InputTypeC , typename OutputType , texfunc::CTernaryOperator< InputTypeA, InputTypeB, InputTypeC, OutputType > OperatorType>
◆ TTernaryTextureOperator() [2/2]
template<typename InputTypeA , typename InputTypeB , typename InputTypeC , typename OutputType , texfunc::CTernaryOperator< InputTypeA, InputTypeB, InputTypeC, OutputType > OperatorType>
◆ sample()
template<typename InputTypeA , typename InputTypeB , typename InputTypeC , typename OutputType , texfunc::CTernaryOperator< InputTypeA, InputTypeB, InputTypeC, OutputType > OperatorType>
The documentation for this class was generated from the following file: