Photon Engine 2.0.0-beta
A physically based renderer.
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#include <TMetaInjectionPrimitive.h>
Public Member Functions | |
template<typename... DeducedArgs> | |
TEmbeddedPrimitiveGetter (DeducedArgs &&... args) | |
const PrimitiveType * | operator() () const |
Public Attributes | |
PrimitiveType | primitive |
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inlineexplicit |
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inline |
PrimitiveType ph::TEmbeddedPrimitiveGetter< PrimitiveType >::primitive |