Photon Engine 2.0.0-beta
A physically based renderer.
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Input for DirectEnergySampleQuery
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#include <DirectEnergySampleQuery.h>
Public Member Functions | |
void | set (const SurfaceHit &X) |
const SurfaceHit & | getX () const |
math::Vector3R | getTargetPos () const |
Input for DirectEnergySampleQuery
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