Photon Engine 2.0.0-beta
A physically based renderer.
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ph::math::Real Class Reference

#include <Real.h>

Public Member Functions

 Real ()
 
 Real (const real value)
 
 Real (const std::vector< real > &values)
 
 ~Real ()=default
 
 operator real () const
 

Constructor & Destructor Documentation

◆ Real() [1/3]

ph::math::Real::Real ( )
inline

◆ Real() [2/3]

ph::math::Real::Real ( const real value)
inline

◆ Real() [3/3]

ph::math::Real::Real ( const std::vector< real > & values)
inline

◆ ~Real()

ph::math::Real::~Real ( )
inlinedefault

Member Function Documentation

◆ operator real()

ph::math::Real::operator real ( ) const
inline

The documentation for this class was generated from the following file: