Photon Engine 2.0.0-beta
A physically based renderer.
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ph::Time Class Referencefinal

#include <Time.h>

Public Member Functions

 Time ()
 
 Time (real absoluteS, real relativeS, real relativeT)
 
bool operator== (const Time &other) const
 
bool operator!= (const Time &other) const
 

Public Attributes

real absoluteS
 
real relativeS
 
real relativeT
 

Constructor & Destructor Documentation

◆ Time() [1/2]

ph::Time::Time ( )
inline

◆ Time() [2/2]

ph::Time::Time ( real absoluteS,
real relativeS,
real relativeT )
inline

Member Function Documentation

◆ operator!=()

bool ph::Time::operator!= ( const Time & other) const
inline

◆ operator==()

bool ph::Time::operator== ( const Time & other) const
inline

Member Data Documentation

◆ absoluteS

real ph::Time::absoluteS

◆ relativeS

real ph::Time::relativeS

◆ relativeT

real ph::Time::relativeT

The documentation for this class was generated from the following file: