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Photon Engine 2.0.0-beta
A physically based renderer.
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ph::CookedMotion Class Referencefinal

#include <CookedMotion.h>

Public Attributes

const math::TransformlocalToWorld = nullptr
 
const math::TransformworldToLocal = nullptr
 

Member Data Documentation

◆ localToWorld

const math::Transform* ph::CookedMotion::localToWorld = nullptr

◆ worldToLocal

const math::Transform* ph::CookedMotion::worldToLocal = nullptr

The documentation for this class was generated from the following file: