Photon Engine 2.0.0-beta
A physically based renderer.
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#include <BinaryFileReader.h>
Public Member Functions | |
BinaryFileReader (const Path &filePath) | |
virtual | ~BinaryFileReader () |
bool | open () |
void | close () |
template<typename T > | |
void | read (T *out_buffer, std::size_t numElements=1) |
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inlineexplicit |
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inlinevirtual |
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inline |
bool ph::BinaryFileReader::open | ( | ) |
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inline |