Photon Engine 2.0.0-beta
A physically based renderer.
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#include <VoHomoAbsorption.h>
Public Member Functions | |
VoHomoAbsorption () | |
VoHomoAbsorption (const std::shared_ptr< BfConstant > &blockFunc) | |
virtual | ~VoHomoAbsorption () override |
Public Member Functions inherited from ph::VolumeOptics | |
virtual | ~VolumeOptics ()=0 |
void | sample (VolumeDistanceSample &sample) const |
ph::VoHomoAbsorption::VoHomoAbsorption | ( | ) |
ph::VoHomoAbsorption::VoHomoAbsorption | ( | const std::shared_ptr< BfConstant > & | blockFunc | ) |
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overridevirtualdefault |