Photon Engine 2.0.0-beta
A physically based renderer.
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ph::BlockFunction Class Referenceabstract

#include <BlockFunction.h>

Inheritance diagram for ph::BlockFunction:
ph::BfConstant

Public Member Functions

virtual ~BlockFunction ()=0
 
virtual void evalAbsorptionCoeff (const SurfaceHit &X, math::Spectrum *out_coeff) const =0
 

Constructor & Destructor Documentation

◆ ~BlockFunction()

ph::BlockFunction::~BlockFunction ( )
pure virtualdefault

Member Function Documentation

◆ evalAbsorptionCoeff()

virtual void ph::BlockFunction::evalAbsorptionCoeff ( const SurfaceHit & X,
math::Spectrum * out_coeff ) const
pure virtual

Implemented in ph::BfConstant.


The documentation for this class was generated from the following files: