Photon Engine 2.0.0-beta
A physically based renderer.
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#include <VolumeOptics.h>
Public Member Functions | |
virtual | ~VolumeOptics ()=0 |
void | sample (VolumeDistanceSample &sample) const |
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pure virtualdefault |
void ph::VolumeOptics::sample | ( | VolumeDistanceSample & | sample | ) | const |