Photon Engine 2.0.0-beta
A physically based renderer.
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ph::SurfaceAttributeEstimator Class Reference

#include <SurfaceAttributeEstimator.h>

Inheritance diagram for ph::SurfaceAttributeEstimator:
ph::TIRayEstimator< math::Vector3R >

Public Member Functions

void update (const Integrand &integrand) override
 
void estimate (const Ray &ray, const Integrand &integrand, SampleFlow &sampleFlow, TEstimationArray< math::Vector3R > &out_estimation) const override
 
std::string toString () const override
 
- Public Member Functions inherited from ph::TIRayEstimator< math::Vector3R >
virtual ~TIRayEstimator ()=default
 
virtual void mapAttributeToEstimation (std::size_t attributeId, std::size_t estimationIndex)
 

Member Function Documentation

◆ estimate()

void ph::SurfaceAttributeEstimator::estimate ( const Ray & ray,
const Integrand & integrand,
SampleFlow & sampleFlow,
TEstimationArray< math::Vector3R > & out_estimation ) const
overridevirtual

◆ toString()

std::string ph::SurfaceAttributeEstimator::toString ( ) const
inlineoverridevirtual

◆ update()

void ph::SurfaceAttributeEstimator::update ( const Integrand & integrand)
overridevirtual

The documentation for this class was generated from the following files: