Photon Engine 2.0.0-beta
A physically based renderer.
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#include <TStackSentinel.h>
Public Member Functions | |
TStackSentinel () | |
~TStackSentinel () | |
Static Public Member Functions | |
static auto | makeUnique () -> std::unique_ptr< TStackSentinel > |
A simple stack memory corruption detector. Reference: https://blog.unity.com/technology/debugging-memory-corruption-who-the-hell-writes-2-into-my-stack-2
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inline |
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inline |
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inlinestatic |