Photon Engine 2.0.0-beta
A physically based renderer.
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ph::CookedGeometry Class Referencefinal

#include <CookedGeometry.h>

Public Attributes

std::vector< const Primitive * > primitives
 
const IndexedTriangleBuffertriangleView = nullptr
 

Member Data Documentation

◆ primitives

std::vector<const Primitive*> ph::CookedGeometry::primitives

Primitives that form the geometry.

◆ triangleView

const IndexedTriangleBuffer* ph::CookedGeometry::triangleView = nullptr

An alternative representation of the geometry. May not always be available. Will cover all the shapes defined by primitives if provided.


The documentation for this class was generated from the following file: