Photon Engine 2.0.0-beta
A physically based renderer.
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ph::Geometry Class Referenceabstract

#include <Geometry.h>

Inheritance diagram for ph::Geometry:
ph::TSdlResourceBase< ESdlTypeCategory::Ref_Geometry > ph::SdlResourceBase ph::ISdlResource ph::GCuboid ph::GEmpty ph::GIndexedTriangleMesh ph::GMengerSponge ph::GPlyPolygonMesh ph::GRectangle ph::GSphere ph::GTriangle ph::GTriangleMesh ph::GWave ph::GeometrySoup

Public Member Functions

virtual void storeCooked (CookedGeometry &out_geometry, const CookingContext &ctx) const =0
 Store data suitable for rendering into out_geometry.
 
virtual void genPrimitive (const PrimitiveBuildingMaterial &data, std::vector< std::unique_ptr< Primitive > > &out_primitives) const =0
 
virtual std::shared_ptr< GeometrygenTransformed (const math::StaticAffineTransform &transform) const
 
virtual std::shared_ptr< GeometrygenTriangulated () const
 
CookedGeometrycreateCooked (const CookingContext &ctx) const
 Create a CookedGeometry that contains data suitable for rendering.
 
 PH_DEFINE_SDL_CLASS (TSdlOwnerClass< Geometry >)
 
- Public Member Functions inherited from ph::TSdlResourceBase< ESdlTypeCategory::Ref_Geometry >
ESdlTypeCategory getDynamicCategory () const override
 
- Public Member Functions inherited from ph::SdlResourceBase
SdlResourceId getId () const override
 Get the unique ID of this resource. The returned ID is guaranteed to be unique in the current process. Newly created resource cannot have an ID that has been used by a previous resource, even if the previous resource has ended its life cycle. See SdlResourceId.h for some utilities.
 
- Public Member Functions inherited from ph::ISdlResource
 ISdlResource (const ISdlResource &other)=default
 
 ISdlResource (ISdlResource &&other)=default
 
virtual ~ISdlResource ()=default
 
ISdlResourceoperator= (const ISdlResource &rhs)=default
 
ISdlResourceoperator= (ISdlResource &&rhs)=default
 
virtual const SdlClassgetDynamicSdlClass () const
 Get runtime SDL class of the resource.
 
virtual bool isInlinable () const
 

Additional Inherited Members

- Static Public Attributes inherited from ph::TSdlResourceBase< ESdlTypeCategory::Ref_Geometry >
static constexpr ESdlTypeCategory CATEGORY
 Static category information of the resource. This static category information is required by ISdlResource. See its documentation for more details.
 
- Protected Member Functions inherited from ph::TSdlResourceBase< ESdlTypeCategory::Ref_Geometry >
 TSdlResourceBase ()=default
 
 TSdlResourceBase (const TSdlResourceBase &other)=default
 
 TSdlResourceBase (TSdlResourceBase &&other)=default
 
TSdlResourceBaseoperator= (const TSdlResourceBase &rhs)=default
 
TSdlResourceBaseoperator= (TSdlResourceBase &&rhs)=default
 
- Protected Member Functions inherited from ph::SdlResourceBase
 SdlResourceBase ()
 
 SdlResourceBase (const SdlResourceBase &other)
 
 SdlResourceBase (SdlResourceBase &&other)=default
 
SdlResourceBaseoperator= (const SdlResourceBase &rhs)
 
SdlResourceBaseoperator= (SdlResourceBase &&rhs)=default
 
- Protected Member Functions inherited from ph::ISdlResource
 ISdlResource ()=default
 

Member Function Documentation

◆ createCooked()

CookedGeometry * ph::Geometry::createCooked ( const CookingContext & ctx) const

Create a CookedGeometry that contains data suitable for rendering.

◆ genPrimitive()

virtual void ph::Geometry::genPrimitive ( const PrimitiveBuildingMaterial & data,
std::vector< std::unique_ptr< Primitive > > & out_primitives ) const
pure virtual

◆ genTransformed()

std::shared_ptr< Geometry > ph::Geometry::genTransformed ( const math::StaticAffineTransform & transform) const
virtual

◆ genTriangulated()

std::shared_ptr< Geometry > ph::Geometry::genTriangulated ( ) const
virtual

Reimplemented in ph::GCuboid.

◆ PH_DEFINE_SDL_CLASS()

ph::Geometry::PH_DEFINE_SDL_CLASS ( TSdlOwnerClass< Geometry > )
inline

◆ storeCooked()

virtual void ph::Geometry::storeCooked ( CookedGeometry & out_geometry,
const CookingContext & ctx ) const
pure virtual

Store data suitable for rendering into out_geometry.

Implemented in ph::GCuboid, ph::GEmpty, ph::GeometrySoup, ph::GMengerSponge, ph::GPlyPolygonMesh, ph::GRectangle, ph::GSphere, ph::GTriangle, ph::GTriangleMesh, and ph::GWave.


The documentation for this class was generated from the following files: