Photon Engine 2.0.0-beta
A physically based renderer.
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#include <RenderSession.h>
Public Member Functions | |
virtual void | applyToContext (CoreCookingContext &ctx) const =0 |
Apply settings to the context. | |
virtual std::vector< std::shared_ptr< CoreSdlResource > > | gatherResources (const SceneDescription &scene) const =0 |
Gather resources for this render session. | |
uint32 | numWorkers () const |
PH_DEFINE_SDL_CLASS (TSdlOwnerClass< RenderSession >) | |
Public Member Functions inherited from ph::Option | |
Option ()=default | |
PH_DEFINE_SDL_CLASS (TSdlOwnerClass< Option >) | |
Public Member Functions inherited from ph::TSdlResourceBase< ESdlTypeCategory::Ref_Option > | |
ESdlTypeCategory | getDynamicCategory () const override |
Public Member Functions inherited from ph::SdlResourceBase | |
SdlResourceId | getId () const override |
Get the unique ID of this resource. The returned ID is guaranteed to be unique in the current process. Newly created resource cannot have an ID that has been used by a previous resource, even if the previous resource has ended its life cycle. See SdlResourceId.h for some utilities. | |
Public Member Functions inherited from ph::ISdlResource | |
ISdlResource (const ISdlResource &other)=default | |
ISdlResource (ISdlResource &&other)=default | |
virtual | ~ISdlResource ()=default |
ISdlResource & | operator= (const ISdlResource &rhs)=default |
ISdlResource & | operator= (ISdlResource &&rhs)=default |
virtual const SdlClass * | getDynamicSdlClass () const |
Get runtime SDL class of the resource. | |
virtual bool | isInlinable () const |
Additional Inherited Members | |
Static Public Attributes inherited from ph::TSdlResourceBase< ESdlTypeCategory::Ref_Option > | |
static constexpr ESdlTypeCategory | CATEGORY |
Static category information of the resource. This static category information is required by ISdlResource. See its documentation for more details. | |
Protected Member Functions inherited from ph::TSdlResourceBase< ESdlTypeCategory::Ref_Option > | |
TSdlResourceBase ()=default | |
TSdlResourceBase (const TSdlResourceBase &other)=default | |
TSdlResourceBase (TSdlResourceBase &&other)=default | |
TSdlResourceBase & | operator= (const TSdlResourceBase &rhs)=default |
TSdlResourceBase & | operator= (TSdlResourceBase &&rhs)=default |
Protected Member Functions inherited from ph::SdlResourceBase | |
SdlResourceBase () | |
SdlResourceBase (const SdlResourceBase &other) | |
SdlResourceBase (SdlResourceBase &&other)=default | |
SdlResourceBase & | operator= (const SdlResourceBase &rhs) |
SdlResourceBase & | operator= (SdlResourceBase &&rhs)=default |
Protected Member Functions inherited from ph::ISdlResource | |
ISdlResource ()=default | |
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pure virtual |
Apply settings to the context.
Derived classes should call the base applyToContext(CoreCookingContext&) in order to not miss out settings from base class.
Implemented in ph::SingleFrameRenderSession.
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pure virtual |
Gather resources for this render session.
Similar to applyToContext(CoreCookingContext&), calling base gatherResources(const SceneDescription&) in derived classes is recommended.
Implemented in ph::SingleFrameRenderSession.
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inline |
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inline |