#include <TBilinearPixelTex2D.h>
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| void | sample (const SampleLocation &sampleLocation, TTexPixel< T, N > *const out_value) const override |
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| | TPixelTex2D () |
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| | TPixelTex2D (const TFrame< T, N > &frame) |
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| | TPixelTex2D (TFrame< T, N > &&frame) |
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| void | getPixel (const uint32 x, const uint32 y, TTexPixel< T, N > *const out_pixel) const |
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| void | setPixels (const TFrame< T, N > &frame) |
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| | TAbstractPixelTex2D () |
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| | TAbstractPixelTex2D (const uint32 widthPx, const uint32 heightPx) |
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| uint32 | getWidthPx () const |
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| uint32 | getHeightPx () const |
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| float64 | getTexelSizeU () const |
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| float64 | getTexelSizeV () const |
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| ETexWrapMode | getWrapMode () const |
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| void | setWrapMode (const ETexWrapMode mode) |
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| | TTexture ()=default |
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| virtual | ~TTexture ()=default |
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| virtual void | sample (const SampleLocation &sampleLocation, Output *out_value) const=0 |
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◆ sample()
template<typename T , std::size_t N>
The documentation for this class was generated from the following file: