Photon Engine 2.0.0-beta
A physically based renderer.
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Information for obtaining a sample value from BSDF. More...
#include <BsdfEvalQuery.h>
Public Types | |
using | Input = BsdfEvalInput |
using | Output = BsdfEvalOutput |
Public Member Functions | |
BsdfEvalQuery ()=default | |
BsdfEvalQuery (BsdfQueryContext context) | |
Public Attributes | |
BsdfQueryContext | context = BsdfQueryContext{} |
Input | inputs |
Output | outputs |
Information for obtaining a sample value from BSDF.
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default |
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inlineexplicit |
BsdfQueryContext ph::BsdfEvalQuery::context = BsdfQueryContext{} |
Input ph::BsdfEvalQuery::inputs |
Output ph::BsdfEvalQuery::outputs |