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std::shared_ptr< Geometry > | getArea (const CookingContext &ctx) const override |
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void | setDimension (real width, real height) |
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| PH_DEFINE_SDL_CLASS (TSdlOwnerClass< ARectangleLight >) |
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std::shared_ptr< Geometry > | getGeometry (const CookingContext &ctx) const override |
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std::shared_ptr< Material > | getMaterial (const CookingContext &ctx) const override |
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const Emitter * | buildEmitter (const CookingContext &ctx, TSpanView< const Primitive * > lightPrimitives) const override |
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| PH_DEFINE_SDL_CLASS (TSdlOwnerClass< AAreaLight >) |
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PreCookReport | preCook (const CookingContext &ctx) const override |
| Cooking supplemental data before cook() . This method allows user to specify additional configurations for the following cooking process. This method may run in parallel without taking into account resource dependencies.
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TransientVisualElement | cook (const CookingContext &ctx, const PreCookReport &report) const override |
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| PH_DEFINE_SDL_CLASS (TSdlOwnerClass< AGeometricLight >) |
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| PH_DEFINE_SDL_CLASS (TSdlOwnerClass< ALight >) |
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void | translate (const real amountX, const real amountY, const real amountZ) |
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void | translate (const math::Vector3R &amount) |
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void | rotate (const math::Vector3R &axis, const real additionanDegrees) |
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void | rotate (const math::QuaternionR &additionalRotation) |
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void | scale (const real uniformAmount) |
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void | scale (const real amountX, const real amountY, const real amountZ) |
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void | scale (const math::Vector3R &amount) |
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void | setBaseTransform (const math::TDecomposedTransform< real > &baseLocalToWorld) |
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| PH_DEFINE_SDL_CLASS (TSdlOwnerClass< PhysicalActor >) |
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virtual void | postCook (const CookingContext &ctx, TransientVisualElement &element) const |
| Cooking additional data after cook() . This method provides an opportunity for user to decorate the cooked data or any post-cook operations (such as generating debug data). This method may run in parallel without taking into account resource dependencies.
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virtual CookOrder | getCookOrder () const |
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TransientVisualElement | stagelessCook (const CookingContext &ctx) const |
| Helper to execute the full cooking procedure in one go.
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| PH_DEFINE_SDL_CLASS (TSdlOwnerClass< Actor >) |
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ESdlTypeCategory | getDynamicCategory () const override |
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SdlResourceId | getId () const override |
| Get the unique ID of this resource. The returned ID is guaranteed to be unique in the current process. Newly created resource cannot have an ID that has been used by a previous resource, even if the previous resource has ended its life cycle. See SdlResourceId.h for some utilities.
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| ISdlResource (const ISdlResource &other)=default |
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| ISdlResource (ISdlResource &&other)=default |
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virtual | ~ISdlResource ()=default |
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ISdlResource & | operator= (const ISdlResource &rhs)=default |
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ISdlResource & | operator= (ISdlResource &&rhs)=default |
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virtual const SdlClass * | getDynamicSdlClass () const |
| Get runtime SDL class of the resource.
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virtual bool | isInlinable () const |
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