#include <RenderWork.h>
◆ RenderWork() [1/2]
ph::RenderWork::RenderWork |
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inline |
◆ RenderWork() [2/2]
ph::RenderWork::RenderWork |
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const RenderWork & | other | ) |
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inline |
◆ ~RenderWork()
ph::RenderWork::~RenderWork |
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inlinevirtualdefault |
◆ asyncGetProgress()
◆ incrementWorkDone()
void ph::RenderWork::incrementWorkDone |
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inlineprotected |
◆ operator=()
◆ setElapsedMs()
void ph::RenderWork::setElapsedMs |
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std::size_t | elapsedMs | ) |
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inlineprotected |
◆ setTotalWork()
void ph::RenderWork::setTotalWork |
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std::size_t | totalWork | ) |
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inlineprotected |
◆ setWorkDone()
void ph::RenderWork::setWorkDone |
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std::size_t | workDone | ) |
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inlineprotected |
◆ work()
void ph::RenderWork::work |
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The documentation for this class was generated from the following files: