#include <TPixelTexture2D.h>
◆ TPixelTexture2D() [1/2]
template<typename OutputType >
◆ TPixelTexture2D() [2/2]
template<typename OutputType >
◆ getPixelBuffer()
template<typename OutputType >
◆ getSampleMode()
template<typename OutputType >
◆ getSizePx()
template<typename OutputType >
◆ getTexelSize()
template<typename OutputType >
◆ getWrapModeS()
template<typename OutputType >
◆ getWrapModeT()
template<typename OutputType >
◆ sample()
template<typename OutputType >
◆ samplePixelBuffer()
template<typename OutputType >
◆ samplePixelBufferBilinear()
template<typename OutputType >
◆ samplePixelBufferNearest()
template<typename OutputType >
◆ sampleUVToST()
template<typename OutputType >
The documentation for this class was generated from the following files: