Photon Engine 2.0.0-beta
A physically based renderer.
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ph::GammaCorrection Class Reference

#include <GammaCorrection.h>

Inheritance diagram for ph::GammaCorrection:
ph::FrameOperator

Public Member Functions

 GammaCorrection (real gamma)
 
void operate (const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) override
 
void useSrgbStandard (bool value)
 
- Public Member Functions inherited from ph::FrameOperator
virtual ~FrameOperator ()=default
 

Constructor & Destructor Documentation

◆ GammaCorrection()

ph::GammaCorrection::GammaCorrection ( real gamma)
inlineexplicit

Member Function Documentation

◆ operate()

void ph::GammaCorrection::operate ( const HdrRgbFrame & srcFrame,
HdrRgbFrame * out_dstFrame )
inlineoverridevirtual

Implements ph::FrameOperator.

◆ useSrgbStandard()

void ph::GammaCorrection::useSrgbStandard ( bool value)
inline

The documentation for this class was generated from the following file: