Photon Engine 2.0.0-beta
A physically based renderer.
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ph::TableFGD Class Referencefinal

#include <TableFGD.h>

Public Member Functions

 TableFGD (const Path &tableFilePath)
 
real sample (real cosWi, real alpha, real iorN, real iorK) const
 
math::Spectrum sample (real cosWi, real alpha, const math::Spectrum &iorN, const math::Spectrum &iorK) const
 

Constructor & Destructor Documentation

◆ TableFGD()

ph::TableFGD::TableFGD ( const Path & tableFilePath)
inlineexplicit

Member Function Documentation

◆ sample() [1/2]

math::Spectrum ph::TableFGD::sample ( real cosWi,
real alpha,
const math::Spectrum & iorN,
const math::Spectrum & iorK ) const
inline

◆ sample() [2/2]

real ph::TableFGD::sample ( real cosWi,
real alpha,
real iorN,
real iorK ) const

The documentation for this class was generated from the following files: