Photon Engine 2.0.0-beta
A physically based renderer.
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#include <TableFGD.h>
Public Member Functions | |
TableFGD (const Path &tableFilePath) | |
real | sample (real cosWi, real alpha, real iorN, real iorK) const |
math::Spectrum | sample (real cosWi, real alpha, const math::Spectrum &iorN, const math::Spectrum &iorK) const |
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inlineexplicit |
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inline |
real ph::TableFGD::sample | ( | real | cosWi, |
real | alpha, | ||
real | iorN, | ||
real | iorK ) const |