Photon Engine 2.0.0-beta
A physically based renderer.
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#include <BsdfHelper.h>
Static Public Member Functions | |
static bool | makeHalfVector (const math::Vector3R &L, const math::Vector3R &V, math::Vector3R *const out_H) |
static bool | makeHalfVectorSameHemisphere (const math::Vector3R &L, const math::Vector3R &V, const math::Vector3R &N, math::Vector3R *const out_H) |
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inlinestatic |
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inlinestatic |