#include <TAbstractPixelTex2D.h>
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void | normalizeUV (const float64 u, const float64 v, float64 *const out_u, float64 *const out_v) const |
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void | setWidthPx (const uint32 widthPx) |
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void | setHeightPx (const uint32 heightPx) |
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◆ TAbstractPixelTex2D() [1/2]
template<typename T , std::size_t N>
◆ TAbstractPixelTex2D() [2/2]
template<typename T , std::size_t N>
◆ getHeightPx()
template<typename T , std::size_t N>
◆ getTexelSizeU()
template<typename T , std::size_t N>
◆ getTexelSizeV()
template<typename T , std::size_t N>
◆ getWidthPx()
template<typename T , std::size_t N>
◆ getWrapMode()
template<typename T , std::size_t N>
◆ normalizeUV()
template<typename T , std::size_t N>
void ph::TAbstractPixelTex2D< T, N >::normalizeUV |
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const float64 | u, |
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const float64 | v, |
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float64 *const | out_u, |
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float64 *const | out_v ) const |
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inlineprotected |
◆ sample()
template<typename T , std::size_t N>
◆ setHeightPx()
template<typename T , std::size_t N>
◆ setWidthPx()
template<typename T , std::size_t N>
◆ setWrapMode()
template<typename T , std::size_t N>
◆ m_heightPx
template<typename T , std::size_t N>
◆ m_texelSizeU
template<typename T , std::size_t N>
◆ m_texelSizeV
template<typename T , std::size_t N>
◆ m_widthPx
template<typename T , std::size_t N>
◆ m_wrapMode
template<typename T , std::size_t N>
The documentation for this class was generated from the following file: