Photon Engine 2.0.0-beta
A physically based renderer.
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#include <HenyeyGreenstein.h>
Public Member Functions | |
HenyeyGreenstein (real g) | |
HenyeyGreenstein (const std::shared_ptr< TTexture< real > > &g) | |
~HenyeyGreenstein () override | |
void | evalPhaseFunc (const SurfaceHit &X, const math::Vector3R &I, const math::Vector3R &O, real *out_pf) const override |
Public Member Functions inherited from ph::ScatterFunction | |
virtual | ~ScatterFunction ()=0 |
ph::HenyeyGreenstein::HenyeyGreenstein | ( | real | g | ) |
ph::HenyeyGreenstein::HenyeyGreenstein | ( | const std::shared_ptr< TTexture< real > > & | g | ) |
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overridedefault |
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overridevirtual |
Implements ph::ScatterFunction.