Photon Engine 2.0.0-beta
A physically based renderer.
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ph::sdl::detail Namespace Reference

Variables

constexpr std::array< std::string_view, static_cast< std::size_t >(ESdlTypeCategory::SIZE)> CATEGORY_TO_STRING
 

Variable Documentation

◆ CATEGORY_TO_STRING

std::array<std::string_view, static_cast<std::size_t>(ESdlTypeCategory::SIZE)> ph::sdl::detail::CATEGORY_TO_STRING
inlineconstexpr
Initial value:
=
{{
"unspecified",
"geometry",
"material",
"motion",
"image",
"actor",
"frame-processor",
"observer",
"sample-source",
"visualizer",
"option",
"object"
}}