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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::SurfaceHit, including all inherited members.
| getDetail() const | ph::SurfaceHit | inline |
| getExteriorOptics() const | ph::SurfaceHit | |
| getGeometryNormal() const | ph::SurfaceHit | inline |
| getIncidentRay() const | ph::SurfaceHit | inline |
| getInteriorOptics() const | ph::SurfaceHit | |
| getPos() const | ph::SurfaceHit | inline |
| getRay() const | ph::SurfaceHit | inline |
| getReason() const | ph::SurfaceHit | inline |
| getShadingNormal() const | ph::SurfaceHit | inline |
| getSurfaceEmitter() const | ph::SurfaceHit | |
| getSurfaceOptics() const | ph::SurfaceHit | |
| getTime() const | ph::SurfaceHit | inline |
| hasExteriorOptics() const | ph::SurfaceHit | |
| hasInteriorOptics() const | ph::SurfaceHit | |
| hasSurfaceOptics() const | ph::SurfaceHit | |
| reintersect(const Ray &ray, HitProbe &probe) const | ph::SurfaceHit | inline |
| SurfaceHit() | ph::SurfaceHit | inline |
| SurfaceHit(const Ray &ray, const HitProbe &probe, SurfaceHitReason reason) | ph::SurfaceHit | inline |
| SurfaceHit(const Ray &ray, const HitProbe &probe, const HitDetail &detail, SurfaceHitReason reason) | ph::SurfaceHit | inline |
| switchChannel(uint32 newChannel) const | ph::SurfaceHit |