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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::RayDifferential, including all inherited members.
| getdDdX() const | ph::RayDifferential | inline |
| getdDdY() const | ph::RayDifferential | inline |
| getdPdX() const | ph::RayDifferential | inline |
| getdPdY() const | ph::RayDifferential | inline |
| isNonZero() const | ph::RayDifferential | inline |
| RayDifferential() | ph::RayDifferential | |
| RayDifferential(const math::Vector3R &dPdX, const math::Vector3R &dPdY, const math::Vector3R &dDdX, const math::Vector3R &dDdY) | ph::RayDifferential | |
| reverse() | ph::RayDifferential | inline |
| setPartialDs(const math::Vector3R &dDdX, const math::Vector3R &dDdY) | ph::RayDifferential | inline |
| setPartialPs(const math::Vector3R &dPdX, const math::Vector3R &dPdY) | ph::RayDifferential | inline |
| transferToSurface(const math::Vector3R &surfaceP, const math::Vector3R &surfaceN) | ph::RayDifferential |