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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::LbLayer, including all inherited members.
| getAlpha() const | ph::LbLayer | inline |
| getDepth() const | ph::LbLayer | inline |
| getG() const | ph::LbLayer | inline |
| getIorK() const | ph::LbLayer | inline |
| getIorN() const | ph::LbLayer | inline |
| getSigmaA() const | ph::LbLayer | inline |
| getSigmaS() const | ph::LbLayer | inline |
| isConductor() const | ph::LbLayer | inline |
| isSurface() const | ph::LbLayer | inline |
| isVolume() const | ph::LbLayer | inline |
| LbLayer() | ph::LbLayer | inline |
| LbLayer(const math::Spectrum &iorN) | ph::LbLayer | inlineexplicit |
| LbLayer(real alpha, const math::Spectrum &iorN) | ph::LbLayer | inline |
| LbLayer(real alpha, const math::Spectrum &iorN, const math::Spectrum &iorK) | ph::LbLayer | inline |
| LbLayer(real g, real depth, const LbLayer &previousLayer) | ph::LbLayer | inline |
| LbLayer(real g, real depth, const math::Spectrum &sigmaA, const LbLayer &previousLayer) | ph::LbLayer | inline |
| LbLayer(real g, real depth, const math::Spectrum &sigmaA, const math::Spectrum &sigmaS, const LbLayer &previousLayer) | ph::LbLayer | inline |