Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
ph::IReceivedRayProcessor Member List

This is the complete list of members for ph::IReceivedRayProcessor, including all inherited members.

onBatchFinish(uint64 batchNumber)ph::IReceivedRayProcessorinlinevirtual
onBatchStart(uint64 batchNumber)ph::IReceivedRayProcessorinlinevirtual
process(const math::Vector2D &rasterCoord, const Ray &sensedRay, const math::Spectrum &quantityWeight, SampleFlow &sampleFlow)=0ph::IReceivedRayProcessorpure virtual
~IReceivedRayProcessor()=defaultph::IReceivedRayProcessorvirtual