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Photon Engine 2.0.0-beta
A physically based renderer.
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ph::IReceivedRayProcessor Member List

This is the complete list of members for ph::IReceivedRayProcessor, including all inherited members.

onBatchFinish(uint64 batchNumber)ph::IReceivedRayProcessorinlinevirtual
onBatchStart(uint64 batchNumber)ph::IReceivedRayProcessorinlinevirtual
process(const math::Vector2D &rasterCoord, const Ray &sensedRay, const math::Spectrum &quantityWeight, SampleFlow &sampleFlow)=0ph::IReceivedRayProcessorpure virtual
~IReceivedRayProcessor()=defaultph::IReceivedRayProcessorvirtual