Photon Engine 2.0.0-beta
A physically based renderer.
|
This is the complete list of members for ph::HitProbe, including all inherited members.
calcFullHitDetail(const Ray &ray, HitDetail *out_detail) const | ph::HitProbe | |
calcHitDetail(const Ray &ray, HitDetail *out_detail) const | ph::HitProbe | |
getChannel() const | ph::HitProbe | inline |
getHitRayT() const | ph::HitProbe | inline |
getTopHit() const | ph::HitProbe | inline |
HitProbe() | ph::HitProbe | inline |
isOnDefaultChannel() const | ph::HitProbe | |
popCache() | ph::HitProbe | inline |
popHit() | ph::HitProbe | inline |
pushBaseHit(const Intersectable *hitTarget, real hitRayT) | ph::HitProbe | inline |
pushCache(const T &data) | ph::HitProbe | inline |
pushIntermediateHit(const Intersectable *hitTarget) | ph::HitProbe | inline |
reintersect(const Ray &ray, HitProbe &probe, const Ray &srcRay) const | ph::HitProbe | |
replaceBaseHitRayT(real newHitRayT) | ph::HitProbe | inline |
replaceTopHit(const Intersectable *newTopHit) | ph::HitProbe | inline |
setChannel(uint8 channel) | ph::HitProbe | inline |