Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::FrameProcessor, including all inherited members.
addPipeline() | ph::FrameProcessor | |
getPipeline(PipelineId pipeline) | ph::FrameProcessor | |
getPipeline(PipelineId pipeline) const | ph::FrameProcessor | |
PipelineId typedef | ph::FrameProcessor | |
process(PipelineId pipeline, const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) | ph::FrameProcessor |