Photon Engine 2.0.0-beta
A physically based renderer.
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ph::Engine Member List

This is the complete list of members for ph::Engine, including all inherited members.

asyncPeekFrame(std::size_t layerIndex, const Region &region, HdrRgbFrame &out_frame, bool applyPostProcessing=true) constph::Engine
asyncQueryStatistics(float32 *out_percentageProgress, float32 *out_samplesPerSecond) constph::Engine
Engine()ph::Engine
enterCommand(const std::string &commandFragment)ph::Engine
getFilmDimensionPx() constph::Engine
getRenderer() constph::Engineinline
loadCommands(const Path &sceneFile)ph::Engine
render()ph::Engine
retrieveFrame(std::size_t layerIndex, HdrRgbFrame &out_frame, bool applyPostProcessing=true)ph::Engine
setNumThreads(uint32 numThreads)ph::Engine
setWorkingDirectory(const Path &directory)ph::Engine
update()ph::Engine